Monday, 14 November 2011

Digitizing The Character Using Adobe Illustrator

To create a digitally illustrated version of the ghost character I started by importing a single frame of the scanned animation into Adobe Illustrator. It was pretty straight forward to re-create the character, I used my newfound illustrator skills from another class and I used the scanned image as a reference to build the character up piece by piece; I put each piece onto it's own layer to make it easier to import into further programs to animate.

To make the body parts I used the pen and shape tools in Illustrator. The main body was created with a circle with the bottom removed, the rest of the ghost body was made using the pen tool. The eyes were made using the circle tool with a coloured stroke. The wings were made using the pen tool and tracing over the wings I drew and refining it until I saw fit.

The character did not change that much in translation. I made the outlines much bolder it give a more distinctive look, I filled in the eyes (which I actually forgot to do in the original sketch) and added an outline to them, I also made the wings sharper and gave them a hint of shading. Below is the completed character with all of the body parts correctly composed together.


I really think my character transitioned well once I had illustrated it. The ghost has a very bold look and feel which makes a distinctive character, combined with the simple shape makes it look a like a character I could expect to see as a street art character. I personally think the character looks good as it is and adding anything more would be detracting from the charming simplicity.



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